package fr.univamu.progav.td5;

public class Wizard extends Character {

  private static final int BASE_HEALTH = 20;
  private static final int BASE_DAMAGE = 4;
  private static final int BASE_SHIELD_VALUE = 8;

  // TODO add shield


  public Wizard() {
    // TODO
  }

  @Override
  public Blow attack() {
    //TODO
    return null;
  }

  @Override
  public void defend(Blow blow) {
    // TODO
  }

  @Override
  public void specialAction() {
    // TODO
  }

  public int getShield() {
    // TODO
    return 0;
  }
}