package fr.univamu.progav.td5; public class Wizard extends Character { private static final int BASE_HEALTH = 20; private static final int BASE_DAMAGE = 4; private static final int BASE_SHIELD_VALUE = 8; // TODO add shield public Wizard() { // TODO } @Override public Blow attack() { //TODO return null; } @Override public void defend(Blow blow) { // TODO } @Override public void specialAction() { // TODO } public int getShield() { // TODO return 0; } }