diff --git a/ParticleGenerator/res/config/imgui.ini b/ParticleGenerator/res/config/imgui.ini
index d77fdd2fdb04df3ca2151c685f2be3249fbb6f12..1e77131901dcf5b7e126f8d05fb0515ea7ed300a 100644
--- a/ParticleGenerator/res/config/imgui.ini
+++ b/ParticleGenerator/res/config/imgui.ini
@@ -4,5 +4,5 @@ Size=400,400
 
 [Window][Particle Generator]
 Pos=60,60
-Size=533,291
+Size=838,505
 
diff --git a/ParticleGenerator/src/Interface/Scene/SceneParticle.cpp b/ParticleGenerator/src/Interface/Scene/SceneParticle.cpp
index a1f43e23b26f3c0f46933331cb3083426ffb2a65..68d169e8035ae8f23cc5522291a4f3507b93676c 100644
--- a/ParticleGenerator/src/Interface/Scene/SceneParticle.cpp
+++ b/ParticleGenerator/src/Interface/Scene/SceneParticle.cpp
@@ -1,5 +1,7 @@
 #include "SceneParticle.hpp"
 
+#include "../../Scene/Scene.hpp"
+
 #include <imgui.h>
 
 namespace pg::interface {
@@ -7,6 +9,7 @@ namespace pg::interface {
     : _scene(scene) {}
 
     void SceneParticle::draw(double) {
+        ImGui::Text("Particule Number : %i / %i", this->_scene->_particles.size(), this->_scene->_max);
         ImGui::Text("Scene Particle Interface !");
     }
 }
\ No newline at end of file
diff --git a/ParticleGenerator/src/Scene/Scenes/MeshGenerator.cpp b/ParticleGenerator/src/Scene/Scenes/MeshGenerator.cpp
index 360ca05036ce17e13fccafced61911c8df35d790..71bc6d607df055bc56d561079b9c91fcd0bd12a9 100644
--- a/ParticleGenerator/src/Scene/Scenes/MeshGenerator.cpp
+++ b/ParticleGenerator/src/Scene/Scenes/MeshGenerator.cpp
@@ -14,7 +14,6 @@ namespace pg::scene {
       _meshPosition(0.f),
       _meshRotation(0.f),
       _generators(),
-      _particles(),
       _billboard(),
       _billboardTexture(),
       _billboardProgram(),
diff --git a/ParticleGenerator/src/Scene/Scenes/MeshGenerator.hpp b/ParticleGenerator/src/Scene/Scenes/MeshGenerator.hpp
index c53003d824e854174c85b9c2144a6057591bd01d..298501b87377a2c1f85f945fdcd21e323099ed5c 100644
--- a/ParticleGenerator/src/Scene/Scenes/MeshGenerator.hpp
+++ b/ParticleGenerator/src/Scene/Scenes/MeshGenerator.hpp
@@ -20,7 +20,6 @@ namespace pg::scene {
             glm::vec3 _meshRotation;
 
             std::vector<PhysicsParticleGenerator> _generators;
-            std::vector<std::unique_ptr<Particle>> _particles;
             Billboard _billboard;
             Material _billboardTexture;
             Program _billboardProgram;
diff --git a/ParticleGenerator/src/Scene/Scenes/Path.cpp b/ParticleGenerator/src/Scene/Scenes/Path.cpp
index 787d4e345baa6947a3422cd5efb89ae957b17c1e..48bd6ee1480ac77fb189b6a94d2d527fef7a6254 100644
--- a/ParticleGenerator/src/Scene/Scenes/Path.cpp
+++ b/ParticleGenerator/src/Scene/Scenes/Path.cpp
@@ -11,7 +11,6 @@ namespace pg::scene {
      _texture(),
      _generator(generator, ctrlpoint),
      _trajectory(&this->_generator),
-     _particles(),
      _interface(this, &this->_generator) {}
 
     void Path::initialize() {
@@ -63,8 +62,7 @@ namespace pg::scene {
         if(duration_cast<std::chrono::milliseconds>(end - start).count() >= 500) {
             start = std::chrono::high_resolution_clock::now();
             if((5 + this->_particles.size() <= 1024) && true) {
-                std::vector<std::unique_ptr<pg::Particle>> newParticles = this->_generator.generate(5, static_cast<size_t>(current_time));
-                this->_particles.insert(this->_particles.begin(), std::make_move_iterator(newParticles.begin()), std::make_move_iterator(newParticles.end()));
+                this->spawn(5, current_time);
             }
         }
 
@@ -126,6 +124,7 @@ namespace pg::scene {
     }
 
     void Path::spawn(size_t count, double current_time) {
-        
+        std::vector<std::unique_ptr<pg::Particle>> newParticles = this->_generator.generate(count, static_cast<size_t>(current_time));
+        this->_particles.insert(this->_particles.begin(), std::make_move_iterator(newParticles.begin()), std::make_move_iterator(newParticles.end()));
     }
 }
\ No newline at end of file
diff --git a/ParticleGenerator/src/Scene/Scenes/Path.hpp b/ParticleGenerator/src/Scene/Scenes/Path.hpp
index 4105bdf6494eccbe030f152d9a8a5d4cce736bff..e6a85f291fce1f92f0ba01824b2a7e20c551ac8e 100644
--- a/ParticleGenerator/src/Scene/Scenes/Path.hpp
+++ b/ParticleGenerator/src/Scene/Scenes/Path.hpp
@@ -19,7 +19,6 @@ namespace pg::scene {
             Trajectory _trajectory;
             Material _texture;
             PathParticleGenerator _generator;
-            std::vector<std::unique_ptr<Particle>> _particles;
 
             interface::Path _interface;
 
diff --git a/ParticleGenerator/src/Scene/Scenes/Physic.cpp b/ParticleGenerator/src/Scene/Scenes/Physic.cpp
index 68babd395d38c1fcf41102256670bdf47459d8e1..14248da54cc39763c7d90a3504ca3ae377d12fcb 100644
--- a/ParticleGenerator/src/Scene/Scenes/Physic.cpp
+++ b/ParticleGenerator/src/Scene/Scenes/Physic.cpp
@@ -10,7 +10,6 @@ namespace pg::scene {
         _program(),
         _texture(),
         _generator(),
-        _particles(),
         _interface(this, &this->_generator) {}
 
     void Physic::initialize() {
@@ -59,8 +58,7 @@ namespace pg::scene {
         if(duration_cast<std::chrono::milliseconds>(end - start).count() >= 500) {
             start = std::chrono::high_resolution_clock::now();
             if((5 + this->_particles.size()) <= 1024 && true) {
-                std::vector<std::unique_ptr<pg::Particle>> newParticles = this->_generator.generate(5, static_cast<size_t>(current_time));
-                this->_particles.insert(this->_particles.begin(), std::make_move_iterator(newParticles.begin()), std::make_move_iterator(newParticles.end()));
+                this->spawn(5, current_time);
             }
         }
 
@@ -120,6 +118,7 @@ namespace pg::scene {
     }
 
     void Physic::spawn(size_t count, double current_time) {
-        
+        std::vector<std::unique_ptr<pg::Particle>> newParticles = this->_generator.generate(count, static_cast<size_t>(current_time));
+        this->_particles.insert(this->_particles.begin(), std::make_move_iterator(newParticles.begin()), std::make_move_iterator(newParticles.end()));
     }
 }
\ No newline at end of file
diff --git a/ParticleGenerator/src/Scene/Scenes/Physic.hpp b/ParticleGenerator/src/Scene/Scenes/Physic.hpp
index aaaac8fd11bea1510a4c31bd5e742b3e2cc95899..6694086238e5bfcb9fdc39005d96db85860b26a9 100644
--- a/ParticleGenerator/src/Scene/Scenes/Physic.hpp
+++ b/ParticleGenerator/src/Scene/Scenes/Physic.hpp
@@ -17,7 +17,6 @@ namespace pg::scene {
             Material _texture;
             Billboard _billboards;
             PhysicsParticleGenerator _generator;
-            std::vector<std::unique_ptr<Particle>> _particles;
 
             interface::Physic _interface;