package model.automata; import javafx.scene.paint.Color; import model.State; import java.util.List; /** * {@link GameOfLifeState} instances represent the possible states of a {@link GameOfLifeState}. */ public enum GameOfLifeState implements State<GameOfLifeState> { ALIVE, DEAD; @Override public Color getColor() { return this == ALIVE ? Color.RED : Color.WHITE; } @Override public GameOfLifeState next() { switch (this) { case ALIVE: return DEAD; case DEAD: return ALIVE; default: return ALIVE; } } @Override public GameOfLifeState update(List<GameOfLifeState> neighbours) { //TODO: à compléter return null; } }