package shape;

import javafx.geometry.Point2D;
import javafx.scene.canvas.GraphicsContext;

public class Circle implements Shape {

    public Circle(double x, double y, double sqrt) {
    }

    @Override
    public int pointsCount() {
        return 0;
    }

    @Override
    public Point2D point(int index) {
        return null;
    }

    @Override
    public void draw(GraphicsContext context) {

    }
}