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Remove useless clear and if for optimisation
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- source/engine/graphics/front/engine/Engine.cpp 0 additions, 1 deletionsource/engine/graphics/front/engine/Engine.cpp
- source/engine/graphics/front/engine/Layer.cpp 3 additions, 7 deletionssource/engine/graphics/front/engine/Layer.cpp
- source/engine/graphics/front/group/FrameBufferGroup.cpp 10 additions, 12 deletionssource/engine/graphics/front/group/FrameBufferGroup.cpp
- source/engine/graphics/front/group/ImageGroup.cpp 0 additions, 2 deletionssource/engine/graphics/front/group/ImageGroup.cpp
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