Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
F
FirefighterStarter
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Requirements
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Locked files
Build
Pipelines
Jobs
Pipeline schedules
Test cases
Artifacts
Deploy
Releases
Package registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Code review analytics
Issue analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
BELHACHEMI Mehdi
FirefighterStarter
Commits
00616fce
Commit
00616fce
authored
6 months ago
by
MEHDI
Browse files
Options
Downloads
Patches
Plain Diff
mehdi and mohamed : adding neighbour class to elements
parent
1406b784
No related branches found
No related tags found
No related merge requests found
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
src/main/java/model/Fire.java
+9
-7
9 additions, 7 deletions
src/main/java/model/Fire.java
src/main/java/model/FireFighter.java
+6
-3
6 additions, 3 deletions
src/main/java/model/FireFighter.java
src/main/java/model/FirefighterBoard.java
+4
-7
4 additions, 7 deletions
src/main/java/model/FirefighterBoard.java
with
19 additions
and
17 deletions
src/main/java/model/Fire.java
+
9
−
7
View file @
00616fce
package
model
;
import
util.Neighbour
;
import
util.Position
;
import
java.util.*
;
...
...
@@ -9,8 +10,8 @@ public class Fire implements Element {
private
Position
position
;
private
ModelElement
modelElement
;
private
Neighbour
neighbour
;
private
final
ModelElement
modelElement
;
public
Fire
(
Position
position
){
...
...
@@ -34,17 +35,18 @@ public class Fire implements Element {
public
List
<
Position
>
update
(
Board
<
List
<
ModelElement
>>
firefighterBoard
)
{
this
.
neighbour
=
new
Neighbour
(
firefighterBoard
);
List
<
Position
>
modifiedPositions
=
new
ArrayList
<>();
if
(
firefighterBoard
.
stepNumber
()
%
2
==
0
)
{
Set
<
Position
>
newFirePositions
=
new
HashSet
<>();
for
(
Position
fire
:
new
HashSet
<>(
firefighterBoard
.
getFires
().
keySet
()))
{
List
<
Position
>
neighboursAvaiable
=
firefighterBoard
.
getNeighbor
().
getNeighbors
().
get
(
fire
);
neighboursAvaiable
.
removeAll
(
firefighterBoard
.
getObstacles
().
keySet
());
newFirePositions
.
addAll
(
firefighterBoard
.
getNeighbor
().
getNeighbors
().
get
(
fire
));
}
List
<
Position
>
neighboursAvailable
=
this
.
neighbour
.
getNeighbors
().
get
(
fire
);
neighboursAvailable
.
removeAll
(
firefighterBoard
.
getObstacles
().
keySet
());
newFirePositions
.
addAll
(
this
.
neighbour
.
getNeighbors
().
get
(
fire
));
}
for
(
Position
position
:
newFirePositions
)
{
if
(!
firefighterBoard
.
getFires
().
containsKey
(
position
))
{
firefighterBoard
.
getFires
().
put
(
position
,
new
Fire
(
position
));
...
...
This diff is collapsed.
Click to expand it.
src/main/java/model/FireFighter.java
+
6
−
3
View file @
00616fce
package
model
;
import
util.Neighbour
;
import
util.Position
;
import
util.TargetStrategy
;
...
...
@@ -11,7 +12,7 @@ import java.util.Map;
public
class
FireFighter
extends
Extinguisher
{
private
Neighbour
neighbour
;
private
final
TargetStrategy
targetStrategy
=
new
TargetStrategy
();
...
...
@@ -22,10 +23,12 @@ public class FireFighter extends Extinguisher {
public
List
<
Position
>
update
(
Board
<
List
<
ModelElement
>>
firefighterBoard
){
this
.
neighbour
=
new
Neighbour
(
firefighterBoard
);
List
<
Position
>
modifiedPositions
=
new
ArrayList
<>();
Position
currentPosition
=
this
.
getPosition
();
Position
newPosition
=
targetStrategy
.
neighborClosestToFire
(
currentPosition
,
firefighterBoard
.
getFires
().
keySet
(),
firefighterBoard
.
getN
eighbor
()
.
getNeighbors
());
Position
newPosition
=
targetStrategy
.
neighborClosestToFire
(
currentPosition
,
firefighterBoard
.
getFires
().
keySet
(),
this
.
n
eighbo
u
r
.
getNeighbors
());
this
.
setPosition
(
newPosition
);
modifiedPositions
.
add
(
currentPosition
);
...
...
@@ -33,7 +36,7 @@ public class FireFighter extends Extinguisher {
extinguish
(
firefighterBoard
,
newPosition
);
for
(
Position
neighbor
:
firefighterBoard
.
getN
eighbor
()
.
getNeighbors
().
get
(
newPosition
))
{
for
(
Position
neighbor
:
this
.
n
eighbo
u
r
.
getNeighbors
().
get
(
newPosition
))
{
extinguish
(
firefighterBoard
,
neighbor
);
modifiedPositions
.
add
(
neighbor
);
}
...
...
This diff is collapsed.
Click to expand it.
src/main/java/model/FirefighterBoard.java
+
4
−
7
View file @
00616fce
...
...
@@ -9,12 +9,10 @@ import java.util.*;
public
class
FirefighterBoard
implements
Board
<
List
<
ModelElement
>>
{
private
final
int
columnCount
;
private
final
int
rowCount
;
private
Map
<
Position
,
Fire
>
fires
=
new
HashMap
<>();
private
Map
<
Position
,
Extinguisher
>
extinguishers
=
new
HashMap
<>();
private
Map
<
Position
,
Obstacle
>
obstacles
=
new
HashMap
<>();
private
final
Neighbour
neighbour
;
private
final
Position
[][]
positions
;
private
int
step
=
0
;
private
final
Random
randomGenerator
=
new
Random
();
...
...
@@ -25,7 +23,6 @@ public class FirefighterBoard implements Board<List<ModelElement>> {
this
.
positions
=
new
Position
[
rowCount
][
columnCount
];
this
.
neighbour
=
new
Neighbour
(
this
);
initializePositions
();
initializeElements
();
}
...
...
@@ -37,7 +34,11 @@ public class FirefighterBoard implements Board<List<ModelElement>> {
}
}
public
void
initializeElements
()
{
obstacles
.
clear
();
extinguishers
.
clear
();
fires
.
clear
();
for
(
ModelElement
modelElement
:
ModelElement
.
values
()){
for
(
int
elementCount
=
0
;
elementCount
<
modelElement
.
getInitialNumber
();
elementCount
++){
Position
position
=
randomPosition
();
...
...
@@ -131,8 +132,6 @@ public class FirefighterBoard implements Board<List<ModelElement>> {
}
@Override
public
void
setState
(
List
<
ModelElement
>
state
,
Position
position
)
{
...
...
@@ -140,8 +139,6 @@ public class FirefighterBoard implements Board<List<ModelElement>> {
extinguishers
.
remove
(
position
);
extinguishers
.
get
(
position
).
extinguish
(
this
,
position
);
}
for
(
ModelElement
element
:
state
)
{
switch
(
element
)
{
case
FIRE
->
fires
.
put
(
position
,
new
Fire
(
position
));
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment