As part of a university project, a group of six students developed a 2D video game engine and implemented the game Pong. This work is the result of seven intense weeks during which we worked tirelessly day and night, following agile methods, particularly Scrum, and adhering to various software engineering principles.
As part of a university project, a group of six students developed a 2D video game engine and implemented the game Pong. This work is the result of seven intense weeks during which we worked tirelessly day and night, following agile methods, particularly Scrum, and adhering to various software engineering principles.