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package fr.univamu.progav.td5;
public abstract class Character {
// TODO add health points
public boolean isAlive() {
// TODO
return false;
}
protected int getHealth() {
// TODO
return 0;
}
protected void reduceHealth(int amount) {
// TODO
}
protected void setHealth(int health) {
// TODO
}
public abstract Blow attack();
public abstract void defend(Blow blow);
public abstract void specialAction();
}