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package shape;
import javafx.geometry.Point2D;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public Circle(double x, double y, double radius) {
this.x = x;
this.y = y;
this.radius = radius;
public void paint(GraphicsContext graphicsContext) {
graphicsContext.setStroke(Color.BLACK);
if(isFinished) {
graphicsContext.setFill(Color.GREEN);
graphicsContext.fillOval(x - radius, y - radius, 2 * radius, 2 * radius);
}
graphicsContext.strokeOval(x-radius, y-radius, 2 * radius, 2 * radius);
public boolean contains(double x, double y) {
double dx = x - this.x;
double dy = y - this.y;
return Math.sqrt(dx*dx + dy*dy) <= radius;
public void translate(double dx, double dy) {
this.x += dx;
this.y += dy;
@Override
public boolean isFinished() {
return true;
}
public void updateRadius(double newX, double newY) {
this.radius = Math.sqrt(Math.pow(newX - this.x, 2) + Math.pow(newY - this.y, 2));
}
public void setFillColor(Color fillColor) {
this.fillColor = fillColor;
}