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NextGenerationInitializer.class.uniqueId1
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FloodGame.java 1.62 KiB
package model;
import javafx.beans.property.SimpleIntegerProperty;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
public class FloodGame {
private Player player;
private final int totalFloodingArea;
private final SimpleIntegerProperty turn = new SimpleIntegerProperty(0);
//Constructeur de la calsse
public FloodGame(int totalFloodingArea){
this.totalFloodingArea = totalFloodingArea;
}
public void setPlayer(Player player){
this.player = player;
}
public Player getPlayer(){
return player;
}
public void setTurn(int value){
turn.setValue(value);
}
public int getTurn(){
return turn.getValue();
}
public void resetTurn() {
setTurn(0);
}
public SimpleIntegerProperty getTurnProperty(){
return turn;
}
public void incrementTurn(){
setTurn(getTurn()+1);
}
public boolean isHumanTurn(){
return getPlayer().isHuman();
}
public int getPlayerScore(Player player) {
// TODO
Set<Cell> pendingCells = new HashSet();
int Cellcount = 0 ;
pendingCells.add(Player.getStartCell()) ;
while (Player.getStartCell().iterator().hasNext()) {
pendingCells.add(pendingCells.iterator().next()) ;
Cellcount++;
}
return Cellcount ;
}
public boolean hasWon(Player player){
// TODO
return this.getPlayerScore(player) == this.totalFloodingArea;
}
public boolean hasEnded(){
// TODO
return hasWon(player);
}
}