Newer
Older
package controller;
import javafx.animation.Animation;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.ToggleButton;
import javafx.scene.control.ToggleGroup;
import javafx.util.Duration;
import javafx.util.Pair;
import model.Board;
import model.ModelElement;
import model.FirefighterBoard;
import model.Position;
import view.FirefighterGrid;
import view.ViewElement;
import java.util.ArrayList;
import java.util.List;
import static java.util.Objects.requireNonNull;
public class Controller {
public static final int PERIOD_IN_MILLISECONDS = 50;
@FXML
public Button restartButton;
@FXML
public Button oneStepButton;
@FXML
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
private ToggleButton pauseToggleButton;
@FXML
private ToggleButton playToggleButton;
@FXML
private FirefighterGrid grid;
private Timeline timeline;
private Board<List<ModelElement>> board;
@FXML
private void initialize() {
initializePlayAndPauseToggleButtons();
initializeTimeline();
}
private void initializePlayAndPauseToggleButtons() {
ToggleGroup toggleGroup = new PersistentToggleGroup();
toggleGroup.getToggles().addAll(playToggleButton, pauseToggleButton);
pauseToggleButton.setSelected(true);
}
private void setModel(FirefighterBoard firefighterBoard) {
this.board = requireNonNull(firefighterBoard, "model is null");
}
private void updateBoard(){
List<Position> updatedPositions = board.updateToNextGeneration();
List<Pair<Position, ViewElement>> updatedSquares = new ArrayList<>();
for(Position updatedPosition : updatedPositions){
List<ModelElement> squareState = board.getState(updatedPosition);
ViewElement viewElement = getViewElement(squareState);
updatedSquares.add(new Pair<>(updatedPosition, viewElement));
}
grid.repaint(updatedSquares);
}
private void repaintBoard(){
int columnCount = board.columnCount();
int rowCount = board.rowCount();
ViewElement[][] viewElements = new ViewElement[rowCount][columnCount];
for(int column = 0; column < columnCount; column++)
for(int row = 0; row < rowCount; row++)
viewElements[row][column] = getViewElement(board.getState(new Position(row, column)));
grid.repaint(viewElements);
}
private ViewElement getViewElement(List<ModelElement> squareState) {
if(squareState.contains(ModelElement.FIREFIGHTER)){
return ViewElement.FIREFIGHTER;
}
if (squareState.contains(ModelElement.FIRE)){
return ViewElement.FIRE;
}
return ViewElement.EMPTY;
}
private void initializeTimeline() {
Duration duration = new Duration(Controller.PERIOD_IN_MILLISECONDS);
EventHandler<ActionEvent> eventHandler =
event -> updateBoard();
KeyFrame keyFrame = new KeyFrame(duration, eventHandler);
timeline = new Timeline(keyFrame);
timeline.setCycleCount(Animation.INDEFINITE);
}
public void play() {
timeline.play();
}
public void pause() {
timeline.pause();
}
this.pause();
board.reset();
pauseToggleButton.setSelected(true);
repaintBoard();
}
public void initialize(int squareWidth, int squareHeight, int columnCount,
int rowCount, int initialFireCount, int initialFirefighterCount) {
grid.initialize(squareWidth, squareHeight, columnCount, rowCount);
this.setModel(new FirefighterBoard(columnCount, rowCount, initialFireCount, initialFirefighterCount));
repaintBoard();
}