Skip to content
Snippets Groups Projects
Select Git revision
  • f996b97f3c75ed73409b15f142f45a746ddc6eeb
  • main default protected
  • melissa
  • yanis
  • variant
5 results

Controller.java

Blame
  • Forked from COUETOUX Basile / FirefighterStarter
    Source project has a limited visibility.
    Code owners
    Assign users and groups as approvers for specific file changes. Learn more.
    Controller.java 5.25 KiB
    package controller;
    
    import static java.util.Objects.*;
    
    import java.util.ArrayList;
    import java.util.HashMap;
    import java.util.List;
    import java.util.Map;
    
    import javafx.animation.Animation;
    import javafx.animation.KeyFrame;
    import javafx.animation.Timeline;
    import javafx.event.ActionEvent;
    import javafx.event.EventHandler;
    import javafx.fxml.FXML;
    import javafx.scene.control.Button;
    import javafx.scene.control.Label;
    import javafx.scene.control.ToggleButton;
    import javafx.scene.control.ToggleGroup;
    import javafx.util.Duration;
    import javafx.util.Pair;
    import model.Board;
    import model.Entity;
    import model.EntityFactory;
    import model.Model;
    import model.Square;
    import model.doctorviruspatient.Doctor;
    import model.doctorviruspatient.DoctorVirusPatientScenario;
    import model.doctorviruspatient.Patient;
    import model.doctorviruspatient.Virus;
    import util.Position;
    import view.Grid;
    import view.ViewElement;
    
    public class Controller {
    
      public static final int PERIOD_IN_MILLISECONDS = 50;
      @FXML
      public Button restartButton;
      @FXML
      public Button oneStepButton;
      @FXML
      public Label generationNumberLabel;
      @FXML
      private ToggleButton pauseToggleButton;
      @FXML
      private ToggleButton playToggleButton;
      @FXML
      private Grid<ViewElement> grid;
      private Timeline timeline;
      private Board<Square> board;
      private Model model;
    
      @FXML
      private void initialize() {
        initializePlayAndPauseToggleButtons();
        initializeTimeline();
      }
    
      private void initializePlayAndPauseToggleButtons() {
        ToggleGroup toggleGroup = new PersistentToggleGroup();
        toggleGroup.getToggles().addAll(playToggleButton, pauseToggleButton);
        pauseToggleButton.setSelected(true);
      }
    
      private void setModel(Model model) {
        this.board = requireNonNull(model.getBoard(), "board is null");
        this.model = model;
      }
    
      private void updateBoard() {
        List<Position> updatedPositions = model.updateToNextGeneration();
        List<Pair<Position, ViewElement>> updatedSquares = new ArrayList<>();
        for (Position updatedPosition : updatedPositions) {
          Square squareState = board.getStates(updatedPosition);
          ViewElement viewElement = getViewElement(squareState);
          updatedSquares.add(new Pair<>(updatedPosition, viewElement));
        }
        grid.repaint(updatedSquares);
        updateGenerationLabel(board.stepNumber());
      }
    
      private void repaintGrid() {
        int columnCount = board.columnCount();
        int rowCount = board.rowCount();
        ViewElement[][] viewElements = new ViewElement[rowCount][columnCount];
        for (int column = 0; column < columnCount; column++)
          for (int row = 0; row < rowCount; row++)
            viewElements[row][column] = getViewElement(board.getStates(new Position(row, column)));
        grid.repaint(viewElements);
        updateGenerationLabel(board.stepNumber());
      }
    
      private ViewElement getViewElement(Square square) {
        if (!square.getEntities().isEmpty()) {
          for (Entity entity : square.getEntities()) {
    
              return new ViewElement(entity.getImage());
          }
        }
        return new ViewElement(square.getViewColor());
      }
    
      private void initializeTimeline() {
        Duration duration = new Duration(Controller.PERIOD_IN_MILLISECONDS);
        EventHandler<ActionEvent> eventHandler = event -> updateBoard();
        KeyFrame keyFrame = new KeyFrame(duration, eventHandler);
        timeline = new Timeline(keyFrame);
        timeline.setCycleCount(Animation.INDEFINITE);
      }
    
      public void play() {
        timeline.play();
      }
    
      public void pause() {
        timeline.pause();
      }
    
      public void pauseToggleButtonAction() {
        this.pause();
      }
    
      public void playToggleButtonAction() {
        this.play();
      }
    
      public void restartButtonAction() {
        this.pause();
        board.reset();
        pauseToggleButton.setSelected(true);
        repaintGrid();
      }
    
      public void initialize(int squareWidth, int squareHeight, int columnCount,
          int rowCount, int initialFireCount, int initialFirefighterCount, int initialMotorizedFirefightersCount, int initialcloudCount, int initialmountaincount, int turnsForSpawningAirTanker) {
        grid.setDimensions(columnCount, rowCount, squareWidth, squareHeight);
        
        Map<EntityFactory, Integer> entityCounts = new HashMap<EntityFactory, Integer>();
        /*
        entityCounts.put((pos, b) -> new Fire(pos), initialFireCount);
        entityCounts.put((pos, b) -> new FireFighter(pos,b), initialFirefighterCount);
        entityCounts.put((pos, b) -> new MotorizedFireFighter(pos, b), initialMotorizedFirefightersCount);
        entityCounts.put((pos, b) -> new Cloud(pos, b), initialcloudCount);
        entityCounts.put((pos, b) -> new Mountain(pos), initialmountaincount);
        entityCounts.put((pos, b) -> new Rockery(pos), 3);
        */
        
        /*
        entityCounts.put((pos, b) -> new Rock(pos), 10);
        entityCounts.put((pos, b) -> new Cisor(pos), 10);
        entityCounts.put((pos, b) -> new Paper(pos), 10);
        */
    
          
        entityCounts.put((pos, b) -> new Patient(pos), 70);
        entityCounts.put((pos, b) -> new Virus(pos), 6);
        entityCounts.put((pos, b) -> new Doctor(pos), 3);
        
        Model model = new DoctorVirusPatientScenario(columnCount, rowCount, entityCounts);
        this.setModel(model);
        repaintGrid();
      }
      
      public void oneStepButtonAction() {
        this.pause();
        updateBoard();
      }
    
      private void updateGenerationLabel(int value) {
        generationNumberLabel.setText(Integer.toString(value));
      }
    }