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/**
* {@link Cell} instances represent the cells of <i>The Game of Life</i>.
*/
public class Cell {
private boolean isAlive;
public void setColor(String hisColor) { color = hisColor; }
public String getColor() { return color; }
/**
* Determines whether this {@link Cell} is alive or not.
*
* @return {@code true} if this {@link Cell} is alive and {@code false} otherwise
*/
public boolean isAlive() {
return this.isAlive;
}
/**
* Determines whether this {@link Cell} is dead or not.
*
* @return {@code true} if this {@link Cell} is dead and {@code false} otherwise
*/
public boolean isDead() {
return !this.isAlive;
}
/**
* Sets the state of this {@link Cell} to alive.
*
* @param cellState the new state of this {@link Cell}
*/
public void setAlive() {
}
/**
* Sets the state of this {@link Cell} to dead.
*
* @param cellState the new state of this {@link Cell}
*/
public void setDead() {
}
/**
* Change the state of this {@link Cell} from ALIVE to DEAD or from DEAD to ALIVE.
*/
public void toggleState() {
if(this.isAlive)
this.isAlive = false;
else
this.isAlive = true;
}
public boolean isAliveInNextState(int numberOfAliveNeighbours) {
if(isAlive()){
if (numberOfAliveNeighbours == 2 || numberOfAliveNeighbours == 3)
return true;
else
return false;
}
else{
if (numberOfAliveNeighbours == 3)
return true;
else
return false;
}